Wednesday, July 29, 2009

High Poly Laptop to in Game Asset

I modeled out this laptop off of a Panisonic Toughbook.
To get the keys and all the groves I thought I would acheive the best results if I modeled it high res and baked the info down into the normal map of the game asset.
I think it turned out pretty successful.
The final asset turned out to be 594 tris.

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