Marvel Heroes: Gameplay Teaser
This teaser was created in Unreal Engine. The Doctor Doom portions were put together by me and were done all using Unreal Engine and it's Direct X 11 features. Since we were just capturing this straight to video I was able to really push features like Bokeh Depth of Field, Displacement and Dynamic Lighting. I was responsible for all of the shaders, lighting, VFX, and Kismet/Matinee construction. There are some samples of my in-game work during the gameplay portions as well.