Saturday, August 31, 2013

Marvel Heroes: Gameplay Teaser



Marvel Heroes: Gameplay Teaser
This teaser was created in Unreal Engine.  The Doctor Doom portions were put together by me and were done all using Unreal Engine and it's Direct X 11 features.  Since we were just capturing this straight to video I was able to really push features like Bokeh Depth of Field, Displacement and Dynamic Lighting.   I was responsible for all of the shaders, lighting, VFX, and Kismet/Matinee construction.  There are some samples of my in-game work during the gameplay portions as well.

Friday, June 21, 2013


Marvel Heroes - Opening Cinematic - Marvel Origins

Principle VFX artist on the CGI portion of Marvel Heroes Opening Cinematic.  VFX created using Maya Fluid Dynamics and Particles.  After Effects used for compositing and enhancing final images